DemonKingSwarn

Technology I Bet On

1. Languages

The Language (Jai)

For those who don’t know, Jai is a systems language developed by Jonathan Blow majorly for game development because he was frustrated by C++ and it’s unergonomic ways. Ever since I got into it’s closed beta, I haven’t touched any C or C++ code at all.

I like it for a couple of reasons:

Also technically, it doesn’t have any name yet and Jon calls it “The Language”.

Odin

It is a lot similar to Jai (minus the meta-programming aspect of it, and the fact that we dont have to use semi-colons). Other than that, all the stuffs applied to Jai applies here.

2. Game Development

Godot

It is by far the best open-source game engine out there, even better than Unity. Most people have no idea that the 3D games in Godot can reach Unreal level of fidelity without any performance loss.

Here are few things I love about it:

Raylib

3. Misc.

Rex

It’s a terminal multiplexer developed by superlogical, and powered by libghostty. Even though I don’t like Mitchell Hashimoto for couple of reasons, the things Rex does is quite interesting. And now that I am in it’s closed-beta, I will be testing it out fully and write a detailed blog on it soon.